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Two factions. One Dark Eden.

Slayers and Vampires share experience the same way. When a party member kills a monster, the experience is raised by the number of party members nearby, then split between them by level.

Experience in a party

Members nearbyParty totalEach member's share, all the same level
1 (alone) 100%100%
2 150%75%
3 195%65%
4 225%56%
5 250%50%
6 (the most) 270%45%
  • Each member's share follows their level: a higher-level member takes a bigger part. Per kill everyone gets less than alone, but a party kills faster and more safely.
  • This is the experience of the character: Strength, Dexterity and Intelligence for Slayers, the level for Vampires.
  • Everything here is then multiplied by the server's rates.

Slayers: skill experience

The experience of a Slayer's skill line (Blade, Sword, Gun, Heal, Enchant) is not split. Each Slayer gets their own bonus:

  • 2 members nearby: +10% · 3: +20% · 4: +30% · 5: +40% · 6: +50%
  • A Slayer with no weapon in hand gets no share of the Strength, Dexterity and Intelligence experience.

Fame

Fame rises faster in a party, for both sides: +20% for each member nearby after the first, up to double with six.

Who counts as nearby

  • Party members within 8 tiles of whoever made the kill, in the same map.
  • A Vampire in bat form gets no party experience.